
Multiple 64-bit applications have issues with dialogs (DipTrace, foobar2000 installer).Imaris fails on exit with error, and keeps a process running.The first intro stops at the last frame in several games (Darksiders Genesis, The Medium).GetFileInformationByHandleEx() is not fully implemented, causing crashes in boost::directory_iterator with boost v1.79 and later.SetWindowPos() incorrectly calculates the exposure region of the parent window with WS_EX_COMPOSITED.Euphoria - Freezes every second while controllers are connected.Kaseya Live Connect management software subcomponent 9.5.0.28 crashes.Visual Studio msvsmon fails to bind server socket in child processes.StarBurn 13 crashes when disabling photoBiz X skins – Fatal error on startup.WineHQ says that 25 bugs have been fixed:

In total, WINE 7.21 has made 344 changes. From this landing, WineHQ has highlighted that OpenGP library has been converted to PE, support for multi-architecture in PE builds, more prep work for Vulkan 32-in-64 support, support for creating win dlltool import libraries, updates to locale data, and various bug fixes. Without going any further, last year threw WINE 6.23 before starting weekly Release Candidate releases.īut today's news is the release of WINE 7.21.

I say “should”, because while it is true that this is the plan, it is also true that in previous years there has been a point-twenty-two and even a point-twenty-three.

WineHQ launched a few hours ago WINE 7.21, which should be the latest development version of those released every two weeks.
